Kotlin multiplatform ios example5/8/2023 ![]() It is hard to fully answer these questions without releasing multiple apps into production and evaluating the results, i.e., feeling the pain of Kotlin multiplatform being still beta and in active development. How much code can be shared between platforms? In other words, how much development time (=money) can be scrapped by using Kotlin MP?.Can we use Kotlin multiplatform to build apps following clean architecture guidelines?.And after all, Kotlin is a great language and we think its use should not be limited to the JVM!įor us mobile developers at inovex, several questions arise: However, Kotlin multiplatform takes this idea a step further and handles (most of) the difficult parts of the integration. For instance, it is possible to write a shared library in C++ and integrate it in Android via JNI and iOS via Swift/C interoperability. The concept of compiling a shared library to native code for both mobile platforms is not new. It is also heavily supported by JetBrains and Google, which probably means that this is more than yet another hyped cross-platform framework.įollowing the write once, compile everywhere pattern, Kotlin multiplatform code is regular Kotlin code compiled to JVM bytecode for Android and to LLVM bytecode for iOS. The project is getting more and more traction in the community right now. Wouldn’t it be nice to write Kotlin once and compile it everywhere? Enter Kotlin Multiplatform, which enables us to write the same code for the JVM as well as LLVM! As mobile developers, we often rewrite the same logic in another language, maintaining two similar codebases for Android and iOS. ![]()
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